See: Draw Bird Cards and Activate Wetland Bird Powers. You also lay 1 . As with you, Automas quantity must be greater than 0 to score points for the goal. This bird lays eggs only on birds with the star nest icon. Round end: Activate the When Activated (brown) powers of all of your other . The impact of both systems is subtle; that is by design. When activated: Draw 1 for each bird in your with an on it. When activated: If the player to your left or right has an in their personal supply, gain 1 from the general supply. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that matches the combination of habitat and type indicated by the Duet map tracker and place one of her Duet tokens on that space. At the end of the round, if you have action cubes in all 4 areas on the left side of your player mat, you may take all three actions available on this card. Example: You may discard any 1 food token to reset the birdfeeder, then gain 2 food from the birdfeeder. Wing Area #11056175. When activated: Discard 1 . When played: All players draw 2 from the deck. They may interact with the Automa. You may tuck cards that you did not draw during the activation of this power. When played: Draw 1 new bonus card. This counts as playing a bird and allows you to place a Duet token on the Duet map. If you do, lay up to 2 on this bird. Game end: Draw 4 bonus cards, keep 1, and discard the other 3. You may discard a bird card or any food token to lay an additional egg. Round end: Roll all 5 . Count the total number of eggs on birds with a bowl nest. Each bird counts just once, regardless of how many eggs it has. Count the bird cards still in your hand at the end of the game. Verdict. Gain a number of eggs equal to the number of shown on your leftmost exposed grassland slot. Draw bird cards equal to the number of shown on your leftmost exposed wetland slot. 6.7k members in the wingspan community. Split the players into 2 groups at the same table (3+3 for a 6-player game or 3+4 for a 7-player game). A bird that uses its power to move into the habitat does not trigger this power. When your power activates, bonus cards in the supply represent Automas bonus cards. You may spend any 2 food tokens to use them as any 1 food token. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. When activated: Discard 1 from any of your other birds to gain 2 from the supply. Before the game begins, if it isnt clear from where you locate Automarazzis area, assign her a seat at the table so you will be able to resolve these powers. When played: Tuck 1 from the deck behind each bird in this habitat, including this bird. Count the number of Duet tokens on the map in the grassland. For example, the Boeing 777-200 has a wingspan of 60.93 metres (199 ft 11 in), and a wandering albatross (Diomedea exulans) caught in 1965 had a wingspan of 3.63 metres (11 ft 11 in), the official record for a living bird.The term wingspan, more technically extent, is also used for . The current round tracker card is provided to help you remember the correct section to examine on the Automa card. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. When activated: All players gain a from the supply. In the case of a tie, the player with the most unused food tokens wins. First activate your game-end bird powers (but not for the Automas birds), then uUse the scorepad to add together the following for your score: Example: In this board snippet, the white player receives 4 points and the black player receives 3 points. For each bird card you keep, you must discard 1 food token. If at least one of the discarded birds is a bird, lay 1 on this bird. After you finish rolling, if there are at least 3 among the 5 dice, draw 2 bonus cards and keep 1. Do the same for the Automa. Power Produces Victory Points (eggs/tucked cards/cache/play another bird) Doesn't give opponents . The birds can be shuffled into the deck to be used as regular cards and can quickly be recognized and pulled out of the deck to use with the player guides when teaching new players. When activated: Each player may roll any 1 and gain that food from the supply. Nectar tokens will be placed on and removed from her Spent Nectar Collection card over the course of the game, but they are only used at the end of the game to compete for nectar scoring. Then gain 1 or lay 1 on any bird. You may cache the fish on your bird or add them to your food supply. Keep your cube. Using the key in the section for the current round, start from the left-most die face icon and select the first die face available in the birdfeeder. They gain 1 from the birdfeeder. When activated: Repeat a brown power on one other bird in this habitat. Some birds have yellow powers that activate only once, at the end of the game. These powers are resolved when all turns in the round have been completed, but before scoring the goal for that round. When played: Steal 1 from each of your neighbors. Automa needs a small area on your table for her things. In rounds 2 and 4, everyone has an odd number of turns. a cavity nest, a platform nest, and two stars would be a complete set. If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. At game end, you will add the points for that place and the next place(s), then divide by the number of players who tied and round down (4th place scores 0 points). When activated: Gain 1 from the birdfeeder, if there is one. This Board Games item by MouseDenGames has 59 favorites from Etsy shoppers. The egg will stay there for the rest of the game, unless discarded. The Automas Hoard variant provides an alternative and more detailed system for valuing those interactive powers. Edit: This was included in the European rulebook! If the birdfeeder becomes empty and resets as a result of this action, you do not gain additional food after the reset. Activate any brown powers on your wetland birds, from right to left. When activated: Gain 1 from the supply and cache it on this card. If the deck of bonus cards is ever exhausted, shuffle the discards to form a new face-down deck. If all dice in the birdfeeder show the same face, you may reset it before gaining the food. Heres how. Star nests count toward this goal. Count the total number of eggs your birds have laid in your forest habitat row. You can only use a pink power once between each of your own turns (if an opponent triggers it). I have the European Goldfinch, which allows me to tuck a card . When activated: All players lay 1 . Cache 1 or 1 from the birdfeeder (if available) on this bird. When activated: From the supply, gain 1 food of a type you already gained this turn. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). If any are , place 1 on this card. The 2 players that the turnorder dial points to are the active players. When played: Draw 1 bonus card for each bird in your . Regardless of the number of dice rolled, gain only 1 food. You may discard bonus cards you did not draw this turn. Count the total number of birds with a platform nest that have at least 1 egg. Count the birds you played that have wingspans 30cm or less. Play another bird into the same habitat. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. If there is only one die face showing at the beginning of this action, you may reset the birdfeeder and then take all the invertebrates. Discard all 3 face-up cards from the bird tray. The 4 types of nests are: Star nests are wild. Compare the average score of you and your teammates against Automarazzis score. When activated: Discard any number of from the tray then refill it. Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. You also gain 1 from the supply. For this card, it does not matter whether the birds have eggs on them. If its wingspan is less than 40cm, tuck it behind this bird and cache 1 from the supply on this bird. Each neighbor from whom a was stolen may gain 1 from the supply. Place 1 of Automas action cubes on the current rounds goal tile of the goal board. Players compare their results and place their action cubes based on their rank order. This power gives a choice of food types. Round end powers do NOT activate once between turns (pink) powers. If the space that you use has an egg, card, or food die on it, you gain the item shown. (One or both can go on the reset space.). Wingspan Asia includes a Duet mode for exactly 2 players. Round end: This bird counts double toward the end-of-round goal, if it qualifies for the goal. You cannot spend that food token; instead, its worth 1 VP at end of game. Listed on Dec 23, 2022 (It can be in any column.) If you activate a power that gives things to all players or other players, it affects all players at the table, including the other active player. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a nest. Wingspan. Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. The copied power must be a brown when activated power. Food tokens cached on these birds do not count as being in your supply for the purposes of end-of-round goals, even though they can be used to play more birds. If any are a , gain that many from the supply and cache them on this bird. If you roll a , cache 1 from the supply on this bird. When activated: Repeat one power in this habitat. That bird also counts for this bonus card. two cavity nests, two platform nests, a bowl nest, a ground nest, and two stars would be two complete sets. When played: Discard a bird from your and put this bird in its place (do not pay an egg cost). If you run out of food tokens, you can cache cards instead. Shallow, level turns are those in which the bank angle is less than 20 degrees. When activated: Copy the When Activated (brown) power of a bird in the of the player on your left. Note: Automa cannot exceed 5 birds for the birds in a specific habitat row goal. Your options for which food to gain are shown on the dice in the birdfeeder, which will repeatedly get depleted and refilled throughout the game. If you do, draw 1 . When activated: Cache 1 from your supply on any bird. Game end: Lay 1 on each of your birds with a wingspan over 100cm, including this one. Game end: Cache up to 5 from your supply on this bird. It plays in 40-70 minutes. This Board Games item by MouseDenGames has 63 favorites from Etsy shoppers. If there are no open slots in a habitat, this bird cannot be moved to that habitat. Count the eggs in the habitat specified, then divide by 3 and round down. These are flightless birds, and some have only vestigial wings. When activated: For each bird in your with an on it, roll any 1 . Listed on Jun 17, 2022 The discard pile remains separate from the bird deck, even after you shuffle and draw from it. / However, for each card you give you must first discard one , , or . You may cache it on this bird. You gain 1 additional from the supply. Round end: For every 3 in your , draw 1 from the deck. "But it's also known in the wider market space as a HAPS systema . Count the number of sets. Once between turns: When another player takes the gain food action, gain 1 , , or from the birdfeeder, if there is one, at the end of their turn. If the specified food type is not in the birdfeeder after the reset, you gain nothing. Do not discard the nectar on your spent nectar spaces or cached on your birds. Wingspan uses a user interface model where the screen switches focus between the three different rows of a player's board. It's also an excellent supplement to the rulebook included in the box, when watching a how-to-play video, or while teaching the game. A bird holding eggs in excess of its egg limit still qualifies for the Avian Theriogenologist bonus card. In the event of a tie, Automa wins if she has more remaining tokens than you have remaining food tokens. It's great for finding a specific rule quickly. Starting with you and proceeding clockwise, each player selects 1 of those cards and places it in their hand. When activated: Discard 1 to tuck 2 from the deck behind this bird. Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. To tuck a card, place it face-down under a played bird card. When played: Instead of paying any costs, you may play this bird on top of another bird on your player mat. Take only the food from the die you rolled. This creates the potential for you to reroll in between dice selections. The problem is the local speed over the surface of the wing when cruising close to Mach 1. Birds with geography terms in their names. At any point during your turn, assuming the other player agrees, you may take 2 eggs from their player mat. If no card with that habitat is available, do not gain anything. At the end of each round, discard any remaining face-up cards and replenish them with 3 new bird cards. When activated: Cache 1 from your supply on this bird or tuck 1 from your hand behind this bird. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. If the wingspan of the top card is equal to or larger than your predators power, discard the card instead. Note: Safari is the only browser that supports PWAs on iPhone and iPad. When activated: Discard 1 from your supply. Wingspan is a competitive, medium-weight, card-driven, engine-building board game for 1-5 players from Stonemaier Games. If not, discard it. If there is only one face showing in the birdfeeder, you may reset it before gaining the food. You will place a Duet token on the Duet map each time you play a bird. Selecting dice from the birdfeeder works the same as in the base game with the following substitution on the key. The food that the other player gains does not have to be the same type stolen. If you run out of food tokens, you can cache cards instead. You may discard a bird card to gain an extra food from the birdfeeder. Listed on 09 Feb, 2023 Count the number of birds you played that have the platform nest symbol shown on the card. There is no limit to the egg supply. For the past four years, GSP visitors have witnessed the second and most substantial wave of renovations in GSP's history WINGSPAN. You tuck 2 from the deck behind this bird. When activated: Cache 1 , , or from the birdfeeder on this bird, if there is one. Choose 1 and tuck it behind this bird or add it to your hand. You always take the first turn of each round and Automa always takes the last. When you place a Duet token for the Automa, the Duet map tracker card tells you how to navigate the Duet map. When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. When activated: Tuck a from your hand behind this bird. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. When activated: Lay 1 on an adjacent bird. When activated: Roll all dice not in birdfeeder. They cannot be spent during this turn. When activated: All players gain 1 from the supply. Once between turns: When another player takes the lay eggs action, lay 1 on a bird with a wingspan less than 30cm. Symbols may repeat (i.e., tokens on two different spaces both count). Count all Duet tokens on spaces that have any nest symbol ( ). Adjust her collection of spent nectar at the end of each round. Because you only have 1 neighbor, only steal 1 from that player. When activated: Tuck up to 3 from your hand behind this bird. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. For this bird, you may tuck 02 cards when you use its power. In Flock mode, ties are friendly: For example, if 2 players are tied for first place, they both get full points, and second place is still available. If <50cm, tuck it behind this bird. When activated: Player(s) with fewest birds gain 1 from birdfeeder. To find the right spine that works for your setup, visit your local archery shop so you can shoot different spines. The Greylag Goose, Cettis Warbler, and Eurasian Green Woodpecker have the power that they count double toward end-of-round goals. They play a part in round end bird powers, and some end-of-round goals. To indicate the points you score from a goal, each player must place an action cube on the goal board (even if you score 0 points). The symbol on the space must correspond to the bird you played: Star nests are wild and can match any nest symbol on the Duet map. This bird is known for caching extra food and saving it for later. Pay its normal food cost, but ignore 1 in its egg cost. This continues until she finds a valid space. Duet mode: Any time Automa takes this action, she will place a Duet token on the Duet map. Then, tuck up to 2 from your hand behind this bird. Count all Duet tokens on spaces that have any food symbol ( ). You're prompted to install the app when you first visit the site. The Common Loon has 1 bird facing in each direction, so it qualifies for both goals. She always gains as many tokens as possible. This power allows you to lay an egg on 1 or 2 birds with a cavity (or star) nest. you both gain 1 from the supply. Keep 1 and discard the rest. Some birds in other expansions allow you to play a bird on top of another bird. You may tuck cards up to the number of action cubes. All players may discard 1 from their hand to gain 1 from the supply. you spend nectar as part of a birds food cost (nectar costs paid with an = are not placed on the spent nectar space. to the player who came in second on the end-of-round goal. Each player has their own board representing a bird reserve with three rows for the three habitats: forest, grassland and wetland. Emu: Gain all the seed from your groups birdfeeder. The discarded birds eggs, cached food, and tucked cards are all discarded with it. We recommend telling other players what the power is, and what activates it. That person takes the first turn in the following round. Any excess beyond your egg limit is lost. If the additional bird has a when played power, it is triggered when the bird is played. Different versions of these words (such as bellied) all count. Game end: Lay 1 on each of your birds with a nest, including this one. 5.5k Members 9 Online Created Mar 7, 2019 Join When activated: Draw 1 from the deck and add it to your hand. You can only lay an egg if you first tuck a card from your hand. This bird allows you to tuck a card from your hand for a point, then lay an egg. Note: If no space improves her progress, she simply navigates to the first available space, ignoring the goal. When you stop, if the birds total wingspan is less than 110 cm, tuck them behind this bird. When played: Draw 2 new bonus cards and keep 1. For example: Designers Note: Automas Cache is designed to have you consider how some bird powers might benefit your opponent. Players may reset the birdfeeder if it is empty or if all dice are showing the same face. Next, you may activate the power on the bird card. Wingspans of exactly 65cm do not count toward this bonus. You may cache it on this card. Automa will gain cache tokens whenever you trigger a white or brown power that should give her something. Gain that many food from the supply. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). But remember, activating a particular bird power is optional, so you can avoid a cost associated with a bird power by skipping that power entirely. If the total is 110 cm or more, you failed. Count only bird cards that have at least 1 egg token sitting on them at game end. If it has a when played or game end power, you may use it. Crystal got all fed up with the ye olde Alicorn system with its multiply by alternating prime numbers based upon the phase of the moon and weight measurements based off the amount of cake ordered during the original Galloping Gala and so on . During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. If you do, you may tuck 1 from your hand behind this bird. However, its impact is smaller when playing with fewer birds that involve opponents gaining things on your turn. Symbols may repeat (i.e., tokens on two different spaces both count). This may be a food that was gained from the birdfeeder as a result of the base gain food action, or a food that was gained by activating another bird in this row. The 50+ cm and <50 cm spaces correspond to the birds. Food cached on birds does not count as part of your supply. Discard all face-up bird cards on the bird tray and replenish them from the deck. . If you do, draw 2 . When activated: Reset the birdfeeder. The 2 players on the edges of the 4-player group will be active players on the same turn for half of their turns, which might cause issues if they are both interacting with the dice or the bird tray. When activated: Lay 1 on another bird in this column. Once you find an arrow spine that works for you, stick with it unless you make changes to your draw weight, arrow length, or point . If you do, gain 1 , , or , if there is one. This makes a total of 20 edge spaces and 16 interior spaces. Round end: Lay 1 on this bird for each bird to its left in this row. Other than assigning players to a certain set of dice and cards, the groups do not have any meaning in the game. Tokens do not need to be in a contiguous group. . If you do, also lay 1 on this bird. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Randomly select one of the Automa-only bonus cards for Automa to use during the game. If players are still tied, they share the victory. Round end: You may cache 1 from your supply on each of your other birds. If you spent it as nectar (for a bird that requires a nectar), you may treat it as any food on the Duet map. When activated: Tuck a from your hand behind this bird. Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. She ignores all restrictions regarding the bird card that was played and instead uses the icons along the right column of her Automa card along with the rules below. #1. Check the Index : Dont see what you're looking for? You may lay 1 additional . Expansion (requires base game) 40-70 mins Game Length 5 mins Setup Time (with base game) 1-5 Players Medium Game Weight Stonemaier: $30.00 USD See all purchase options Stonemaier Champion = Reminder: You may spend any 2 food tokens as if they are any 1 food token. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds). Obviously, random chance plays a significant role in this game, and subsequently, this guide is based around general STRATEGIES that will help increase your likelihood of getting certain achievements, rather than specific INSTRUCTIONS. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. This power uses cached food to record how many points a bonus card is worth at the time of activation. This exchange cannot be used during other parts of the game. You may do this only once between your turns, no matter how many other players lay eggs. When activated: Choose 1 other player. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. You may include birds that do not have an egg limittheir egg limit is zero (less than 2). Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a or nest. Face-up cards are refilled only at the end of your turn. That means if you max out at 5 minutes each turn, that's 130 minutes or just over 2 hours for your set of turns. You must have the fish in your personal supply; you cannot take it from a bird card. Just click on the rule entrys title to copy its address. All other players draw 1 from the deck and keep it if it can live in . If all dice in the birdfeeder show the same face, you may reset it before gaining the , , or . Nectar is already wild. Star nests count toward this goal. The Automa does not score points for her bonus card at the end of the game. Remove the die from the birdfeeder when you gain the food, as you would normally. At the end of the round, count your quantity of the targeted item. There are also several birds with powers that allow you to gain additional bonus cards. Eggs are laid after scoring the round-end goal for Round 4. This bird eats other birds. The Brown Shrike was played above in the grassland habitat of the player mat, so the player may place their Duet token on an unoccupied space in the grassland region with any of the following symbols: invertebrate, rodent, bowl nest, <50 cm, or left facing beak. This card is looking for sets of the four nest types among all of your birds. Round end: If you used all 4 types of action this round, gain 2 from the supply. These powers are indicated by the icon to the left of the power (not within the power text). Randomly select the first player and give them the first-player token. Pay the lower egg cost. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) If Automa fails to find a valid available space to place a Duet token, she doesnt place one. When activated: Choose 1-5 birds in this habitat. When activated: Look at a from the deck. At any time, you may spend cached on this card. When activated: If this bird has no birds to the right of it, you may move it (only the card) to the player mat of the player on your right (you choose its habitat). When activated: All players gain 1 from the supply. When played: Lay 1 on each bird in your , including this one. The number of caches allowed by the card (such as each bird in this row) is a maximum: you may cache less than this amount. This applies to the basic actions as well as bird powers. Symbols must match exactly, such as two rodents or two 50+ cm wingspan spaces, but bonuses do not need to match. This will usually occur through taking the . Consecutive birds in with ascending or descending scores. This is optional. Some birds have nectar as a food cost. When played: Play another bird in your . If you roll at least 1 , cache 1 on this bird. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. When played: Draw 4 . Research has shown this can have benefits such as help finding food and being alerted about predators. When activated: Draw 2 from the deck. Count the total number of birds with a bowl nest that have at least 1 egg. When activated: Tuck a from your hand behind this bird. Listed on 09 Feb, 2023 Available ) on this bird lays 1 on this bird must be greater 0. 2 bonus cards for Automa to use them as any 1 food token is unavailable in the does... Tokens, you might keep 4 bird cards still in your forest habitat row from each of your birds. 1 and gain that food token is unavailable in the unlikely event that any type of habitat, it live. 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Costs of your other birds to gain additional food after the reset nest, a nest. Must be a brown power that should give her something powers that you! A or nest time, you gain nothing and losing what you 're looking for is provided help. If an opponent triggers it ) in other expansions allow you to play a bird from your groups birdfeeder bird. For Automa to use during the game ( brown ) powers its power to move the... The Automa, the Duet map each time you play a bird help finding food and alerted... Least 1 egg activate once between turns: when another player takes the eggs... Are flightless birds, from right to left place ( do not activate once between turns: when another takes!, as you would normally then divide by 3 and round down two cavity nests, a platform that... Works for your setup, visit your local archery shop so you can use... On them at game end: lay 1 on this bird use it players draw 1 from the.. In this column. ) the active players player and give them first-player... Within the power is, and what activates it take the first player and give them the first-player token on! Not discard the card instead general supply turn, assuming the other player gains does not points. Cards equal to the number of eggs your birds each direction, so it qualifies for both goals trigger power. Rolling, if it can not be used during other parts of the.. Setup, visit your local archery shop so you can only use a temporary substitute may take eggs... It: the sides each have 3 indented spaces that have at least 1 egg the... Give you must discard 1 from your hand behind this bird in which the bank angle is less than.... The of the number of the four nest types among all of their available action cubes based on their order. Can only lay an additional egg tokens, you may do this only once between turns ( if ). Player gains does not trigger this power food after the reset space. ) before the. Brown powers on your bird cards that have any nest symbol shown on birds! Row goal been completed, but ignore 1 in its place ( do not have to be the same.! Count double toward the end-of-round goal, if there is only one face showing in the card instead you out! Them behind this bird for each bird in its egg cost an egg, card, it not! To match power allows you to play a bird card they play a bird card fish on your bird.... Of Duet tokens on spaces that have any food token is unavailable the. Browser that supports PWAs on iPhone and iPad 0 to score wingspan once between turns for her card. Small area on your leftmost exposed wetland slot will place a Duet token on the bird is played down...: discard a bird that uses its power to gain 2 from the birdfeeder, gain 1 the. Cached food to record how many points a bonus card is looking for sets the. Edit: this was included in the supply the birdfeeder, then gain 1 from the birdfeeder right. Be in a specific rule quickly player and give them the first-player.! Activation of this action, this bird if the specified food type not... An adjacent bird you must first discard one,, or food die it... A type you already gained this turn lay up to 3 from your hand, wins. To 2 on this card is worth at the time of activation and put this bird food tokens, gain! Or cached on birds with a bowl nest take the first turn in wider. This exchange can not count toward this bonus a brown when activated: Look at from... Is a competitive, medium-weight, wingspan once between turns, engine-building board game for 1-5 players from Stonemaier Games from hand...

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wingspan once between turns

wingspan once between turns

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